Axeforger Tomb

Adventure #5


XP Totals:
Dukrag:
Finn:
Jarvis:
Marilka:
Quanzar:
Pandora:

Hero Points:

Adventure #4

XP Totals:
Dukrag:
Finn:
Jarvis:
Marilka:
Quanzar:
Pandora:

Hero Points:

Adventure #3

XP Totals:
Dukrag:
Finn:
Jarvis:
Marilka:
Quanzar:
Pandora:

Hero Points:

Adventure #2

XP Totals:
Dukrag:
Finn:
Jarvis:
Marilka:
Quanzar:
Pandora:

Hero Points:

Adventure #1 - 10/8/11

The party journeyed back to the Dwarven mine to finish searching for the chamber that Marilka had been taken to during her torture. At Dukrag’s request, Spike, the earth elemental that had aided the party earlier took the party to a section of the mine that they hadn’t explored. After dispatching some undead, the party found 2 archways that were warded by dwarven runes and glyphs. Spike was unable to pass through the archway, but the party pressed on, encountering a number of Xorn in a large chamber whose walls glittered with gems. The party was unable to defeat the Xorn in combat, so they retreated past the portal which apparently kept them at bay.

The party passed through the second warded archway down a hallway into a chamber that Marilka had seen earlier. A bas-relief depiction of a dwarf holding a mighty axe was sculpted into the far wall. The dwarf’s face was sad and tears dripped from it’s eyes. The area around this larger figure were sculpted scenes of a great battle between dwarves and creatures that looked as if they sprang from the rock surfaces around them, perhaps the Xorn from the glittering chamber they had just discovered. A line of dwarven language scribed in the rock underneath the sculptures in the wall, reading:

The snake can never make them
the shark, he never tries.
The eagle prefers not to,
and so away he flies.
And yet one always finds them
in many climes and lands,
a dwarf himself can make them,
but never with his hands.

Marilka related the story of how the orcs pressed her to solve the riddle during her torture, but the orcs had translated it incorrectly. After a few moments, the party decided that the answer to the riddle was “footprints”, but reciting the word in several languages triggered no further clues as to the meaning of the room. The party decided to search the dusty chamber and uncovered footprints carved into the floor leading away from the dwarven sculpture in a warhammer-shaped pattern leading to the wall opposite the carvings. On the floor next to the wall, instead of a footprint the party found an imprint of a warhammer with the symbol of Moradin etched in the center. Pandora placed a warhammer in the imprint and channeled divine energy into it -- the closest section of wall opened like a door into a dark hallway behind.

The party followed the hallway which turned right and widened ending in a 10’ round stone door etched with more dwarven runes. The great stone door was engraved with many more dwarven designs and runes praising Moradin and had a smaller concentric circle with a 12” vertical slit in the center, about 8-10” deep. On the floor in front of the door lay a dwarven waraxe, broken in several pieces. The party dwarves translated the runes as saying, “Moradin values the righteous”. After Finn found and disarmed the falling block trap in front of the door, he inserted Dukrag’s waraxe into the slot in the door and pulled the handle to the right (“righteous”), rolling the round door into a pocket on the right. The party peered into the darkness of the Axeforger tomb...

XP Totals:
Dukrag: 19247
Finn: 17007
Jarvis: 17393
Marilka: 15439 - lvl 6
Quanzar: 16938
Pandora: 19449

Hero Points: Finn, Jarvis, and Quanzar